Comments

Log in with itch.io to leave a comment.

(+2)

(+1)

Hey! I enjoyed the movement and pacing of your game. It felt nice and quick to get around. It might be cool to explore attacking while moving as an option to keep the game feeling fluid.

The art is a lot of fun. I liked seeing the different designs in the menus and the extra concept art. The level colour scheme is unique and consistent, though I feel greater colour variation in spikes and boxes could help them stand out as things to avoid or interact with.

Additionally, SFX for swinging your weapon as well as breaking crates would make a big difference with immersion, imo. 

I found a bug when I died to the first enemy and respawned. It was like I was stuck in the air and couldn't walk off the respawn platform. I tried using the menu to force another respawn, but was still stuck. I only tried this once, so it might not be replicable. 

I hope this feedback is helpful. Keep going!

(+1)

Hey man, thanks for the feedback! glad you enjoyed it.  Great tip on the spike and box colors, i'll probably change them, aditionally more SFX are planned later down the line.
I'll also look into the glitch since that's a problem. Thanks man i appreciate it!

(+1)

I made a vid with a glicht and some tips in the discription.

thanks! i'll look into it!

(+1)

If you want to learn about game design I Would highly recommend the channel: mental checkpoint. It is a really good channel! (also fun game). 

Thanks I'll check them out!

(+2)

Loved it! Smooth animations, handles well, and had some fun sound effects/music to it =D Keep up the amazing work and look forward to a final product! Left a follow! (your game is the second game in the video, may take an hour upon this post to be fully uploaded)

thanks man! That means a lot to me. Glad you enjoyed it!

(1 edit) (+1)

Cool Game!

My man